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| Criterion | ![]() Agile Example Mapping | ![]() Innovation Design Charrette | ![]() Facilitation 1-2-4-All |
|---|---|---|---|
Purposedifferent | When a story carries business rules and exceptions, it brings clarity before implementation. It makes examples, open questions, and boundaries visible enough that the logic becomes jointly sound. | In a tightly timed design process with many participants, the method pools several lines of thinking in a short time. It brings parallel design energy without letting the discussion tip into endless coordination. This quickly produces solid directions for architecture or space. | When many people in a group too rarely get to speak, 1-2-4-All distributes thinking time more fairly. The format builds participation step by step and makes quiet or still-unformed thoughts usable faster. |
Complexitydifferent | Low | Medium | Low |
Timedifferent | 30-60 min | Halber Tag bis mehrere Tage | 10-20 min |
Participantsdifferent | 3-7 | 10-50 | 4-100+ |
Formatsame | Workshop | Workshop | Workshop |
Outputdifferent | Example Map, Acceptance Criteria, Open Questions | Sketches and Concepts, Consolidated Solution Sketch, Prioritized Direction | Idea List, Shared Insights, Emergent Themes |
Tagsno overlap | Behavior-Driven DevelopmentRequirementsExamplesRefinement | BrainstormingWorkshopCollaborationIdeation | FacilitationInclusionIdeation |
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