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| Criterion | ![]() Innovation Double Diamond | ![]() Innovation SCAMPER | ![]() Agile Acceptance Criteria Workshop |
|---|---|---|---|
Purposedifferent | For complex problems with a fuzzy situation, the method cleanly separates search space and decision. It first creates breadth in understanding and then focus in elaboration. This brings open questions, problem definition, and solution path into a traceable movement. | For an existing solution under pressure to change, the method deliberately opens space for systematic variants. It directs attention to rebuilding, combining, and repurposing rather than only new basic ideas. This produces concrete evolution paths for products, offerings, or workflows. | When a story needs clear checkpoints before implementation, it sharpens expectation and scope together. It sorts work by value, risk, and delivery ability. The result is captured as Acceptance Criteria and a Story Update. |
Complexitydifferent | Medium | Low | Low |
Timedifferent | Wochen bis Monate | 30-60 min | 20-40 min pro Story |
Participantsdifferent | 3-12 | 2-10 | 3-6 |
Formatdifferent | Workshop + async | Workshop | Workshop |
Outputdifferent | Problem Statement, Solution Options, Prototypes, Deliverables per Phase | SCAMPER Idea List, Concept Shortlist, Variation Notes | Acceptance Criteria, Story Update |
Tagsno overlap | ProcessDivergenceInnovation | BrainstormingIdeationCreativityReframingInnovation | AgileRequirementsRefinementBehavior-Driven Development |
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