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| Criterion | ![]() Innovation Design Thinking | ![]() Agile WSJF | ![]() Product Discovery Opportunity Scoring |
|---|---|---|---|
Purposedifferent | For complex user problems with an uncertain cause, the method connects observation, interpretation, and experiment into a learning cycle. It keeps the focus on real needs and avoids premature solution language. This produces robust decisions for product and service. | When many tasks compete for the same capacity, it orders work by economic impact. It makes time lost, benefit, and effort comparable together. | When opportunities need ranking by their effect, it makes importance and satisfaction directly comparable. It separates problem, assumption, solution, and evidence. The result is captured as an opportunity-score table and top outcomes. |
Complexitydifferent | High | High | Medium |
Timedifferent | 1 Tag bis mehrere Wochen | 45-90 min | 60-120 min |
Participantsdifferent | 4-10 | 3-10 | 3-6 |
Formatdifferent | Workshop | Workshop | Workshop + async |
Outputdifferent | Problem Statement, Prototype, Test Learnings | Ranked Backlog, Cost-of-Delay Assumptions | Opportunity Score Table, Top Outcomes |
Tagsno overlap | InnovationPrototypeResearch | LeanEconomicsSequencePrioritization | PrioritizationDiscoveryOutcomesNeeds |
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