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| Criterion | ![]() UX Design Design Studio | ![]() Innovation How Might We | ![]() Innovation Brainwriting |
|---|---|---|---|
Purposedifferent | When several designs need to be quickly put in relation to each other, it makes ideas visible and comparable. It encourages early variants instead of long upfront debates. | With a stuck problem carrying many implicit assumptions, the method translates observations into open, workable questions. It sharpens the problem frame without pre-thinking the solution, turning frustration or fuzziness into a search space with clear direction. | When loud voices or hierarchy distort the idea search, the method creates a quiet entry into joint development. It gives everyone thinking space and gathers contributions without social brakes, making diversity more visible and easier to build on. |
Complexitydifferent | Medium | Low | Low |
Timedifferent | 1-3 h | 30–45 min | 15-30 min |
Participantsdifferent | 3-8 | 1-10 | 3-12 |
Formatdifferent | Workshop | Workshop + async | Workshop + async |
Outputdifferent | Sketches, Concept Directions, Design Decisions | HMW Questions, Challenge Framing, Idea Prompts | Idea sheets, Expanded concepts, Prioritized list |
Tagsno overlap | SketchingCollaborationIdeation | FramingOpportunityIdeationQuestions | BrainstormingCollaborationInclusionIdeas |
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