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| Criterion | ![]() UX Design Design Studio | ![]() Innovation Design Charrette | ![]() Operations Fishbone Diagram |
|---|---|---|---|
Purposedifferent | When several designs need to be quickly put in relation to each other, it makes ideas visible and comparable. It encourages early variants instead of long upfront debates. | In a tightly timed design process with many participants, the method pools several lines of thinking in a short time. It brings parallel design energy without letting the discussion tip into endless coordination. This quickly produces solid directions for architecture or space. | When a problem has several possible contributing factors, the method sorts causes by cause areas. It prevents an initial hunch from blocking the view of other plausible drivers. |
Complexitydifferent | Medium | Medium | Low |
Timedifferent | 1-3 h | Halber Tag bis mehrere Tage | 30-60 min |
Participantsdifferent | 3-8 | 10-50 | 2-8 |
Formatsame | Workshop | Workshop | Workshop |
Outputdifferent | Sketches, Concept Directions, Design Decisions | Sketches and Concepts, Consolidated Solution Sketch, Prioritized Direction | Fishbone Diagram, Cause Categories, Investigation Backlog |
Tagsno overlap | SketchingCollaborationIdeation | BrainstormingWorkshopCollaborationIdeation | Root causeQualityOperations |
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