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| Criterion | ![]() Innovation Design Sprint | ![]() Systems Thinking Leverage Points | ![]() Innovation SCAMPER |
|---|---|---|---|
Purposedifferent | When the product question is unclear and time pressure is high, the method takes a team from an open idea to a testable solution. It connects problem understanding, decision, and learning in one compact format, lowering the risk of spending a lot of energy on a mere guess. | Leverage Points show exactly where interventions in a system produce a disproportionate effect. It draws relationships, patterns, and feedback loops. The result is captured as a leverage map and action strategy. | For an existing solution under pressure to change, the method deliberately opens space for systematic variants. It directs attention to rebuilding, combining, and repurposing rather than only new basic ideas. This produces concrete evolution paths for products, offerings, or workflows. |
Complexitydifferent | High | High | Low |
Timedifferent | 4-5 Tage | Half day | 30-60 min |
Participantsdifferent | 5-8 | 3-12 | 2-10 |
Formatsame | Workshop | Workshop | Workshop |
Outputdifferent | Prototype, Test Findings, Decision Rationale | Leverage Map, Action Strategy | SCAMPER Idea List, Concept Shortlist, Variation Notes |
Tagsno overlap | Design sprintPrototypeValidationInnovation | Systems thinkingChangeStrategy | BrainstormingIdeationCreativityReframingInnovation |
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