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| Criterion | ![]() Innovation Design Sprint | ![]() Decision Making Decision Rights Mapping | ![]() Innovation Design Thinking |
|---|---|---|---|
Purposedifferent | When the product question is unclear and time pressure is high, the method takes a team from an open idea to a testable solution. It connects problem understanding, decision, and learning in one compact format, lowering the risk of spending a lot of energy on a mere guess. | In organizations with many stakeholders, it often blurs who actually decides and who is merely consulted. It separates options, evaluation criteria, and open risks. The result is captured as a Decision Rights matrix and an agreement. | For complex user problems with an uncertain cause, the method connects observation, interpretation, and experiment into a learning cycle. It keeps the focus on real needs and avoids premature solution language. This produces robust decisions for product and service. |
Complexitydifferent | High | Medium | High |
Timedifferent | 4-5 Tage | 90-180 min | 1 Tag bis mehrere Wochen |
Participantsdifferent | 5-8 | 4-12 | 4-10 |
Formatsame | Workshop | Workshop | Workshop |
Outputdifferent | Prototype, Test Findings, Decision Rationale | Decision Rights Matrix, Agreement | Problem Statement, Prototype, Test Learnings |
Tagsno overlap | Design sprintPrototypeValidationInnovation | DecisionGovernanceAlignmentResponsibility | InnovationPrototypeResearch |
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