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| Criterion | ![]() Innovation Crazy 8s | ![]() Innovation Rolestorming | ![]() Facilitation 1-2-4-All |
|---|---|---|---|
Purposedifferent | With only a few minutes available and a still-fuzzy solution search, the method forces a wide range of variants. It produces fast sketches before the first idea can settle in, making different directions directly comparable and open to further development. | When a search for ideas stalls, switching roles helps people step outside their own perspective and activate new logics of action. The method reduces habit because contributions arise from a different stance. This brings unfamiliar, often fitting solution approaches into play. | When many people in a group too rarely get to speak, 1-2-4-All distributes thinking time more fairly. The format builds participation step by step and makes quiet or still-unformed thoughts usable faster. |
Complexitysame | Low | Low | Low |
Timedifferent | 8-15 min | 30-60 min | 10-20 min |
Participantsdifferent | 1-10 | 3-12 | 4-100+ |
Formatsame | Workshop | Workshop | Workshop |
Outputdifferent | Sketch Set, Idea Shortlist, Direction Options | Rollenkarten, Ideenpool pro Rolle, Konsolidierte Shortlist | Idea List, Shared Insights, Emergent Themes |
Tagsno overlap | BrainstormingSketchingSpeedDivergenceDesign sprint | BrainstormingIdeationCreativity | FacilitationInclusionIdeation |
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