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| Criterion | ![]() Innovation Crazy 8s | ![]() Innovation Design Sprint | ![]() Innovation TRIZ |
|---|---|---|---|
Purposedifferent | With only a few minutes available and a still-fuzzy solution search, the method forces a wide range of variants. It produces fast sketches before the first idea can settle in, making different directions directly comparable and open to further development. | When the product question is unclear and time pressure is high, the method takes a team from an open idea to a testable solution. It connects problem understanding, decision, and learning in one compact format, lowering the risk of spending a lot of energy on a mere guess. | For technical contradictions or trade-offs, the method looks for solutions that resolve opposing requirements at the same time. It translates limits into an explicit picture of conflict that becomes workable. This produces not just compromises but more elegant principles. |
Complexitydifferent | Low | High | High |
Timedifferent | 8-15 min | 4-5 Tage | 1-4 h |
Participantsdifferent | 1-10 | 5-8 | 2-8 |
Formatdifferent | Workshop | Workshop | Workshop + async |
Outputdifferent | Sketch Set, Idea Shortlist, Direction Options | Prototype, Test Findings, Decision Rationale | Contradiction Statement, Inventive Principles, Solution Concepts |
Tagsno overlap | BrainstormingSketchingSpeedDivergenceDesign sprint | Design sprintPrototypeValidationInnovation | InnovationProblem solvingContradictionsCreativity |
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Methods with strong topical overlap with the current selection, not yet in the comparison.






