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| Criterion | ![]() Systems Thinking CATWOE Analysis | ![]() Innovation Design Charrette | ![]() Innovation Rolestorming |
|---|---|---|---|
Purposedifferent | CATWOE structures a problem from six viewpoints and prevents too narrow a view of the situation. Different experiences of the system become comparably discussable this way. | In a tightly timed design process with many participants, the method pools several lines of thinking in a short time. It brings parallel design energy without letting the discussion tip into endless coordination. This quickly produces solid directions for architecture or space. | When a search for ideas stalls, switching roles helps people step outside their own perspective and activate new logics of action. The method reduces habit because contributions arise from a different stance. This brings unfamiliar, often fitting solution approaches into play. |
Complexitydifferent | Medium | Medium | Low |
Timedifferent | 45-90 min | Halber Tag bis mehrere Tage | 30-60 min |
Participantsdifferent | 3-8 | 10-50 | 3-12 |
Formatdifferent | Workshop + async | Workshop | Workshop |
Outputdifferent | CATWOE Canvas, Root Definition, Stakeholder Perspectives, Constraints | Sketches and Concepts, Consolidated Solution Sketch, Prioritized Direction | Rollenkarten, Ideenpool pro Rolle, Konsolidierte Shortlist |
Tagsno overlap | Systems thinkingFramingStakeholders | BrainstormingWorkshopCollaborationIdeation | BrainstormingIdeationCreativity |
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