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| Criterion | ![]() Agile Acceptance Criteria Workshop | ![]() Agile Specification by Example | ![]() Innovation TRIZ |
|---|---|---|---|
Purposedifferent | When a story needs clear checkpoints before implementation, it sharpens expectation and scope together. It sorts work by value, risk, and delivery ability. The result is captured as Acceptance Criteria and a Story Update. | When business rules need to become precise, it ties language, example, and test together. It sorts work by value, risk, and delivery ability. The result is captured as an Example Table and Acceptance Tests. | For technical contradictions or trade-offs, the method looks for solutions that resolve opposing requirements at the same time. It translates limits into an explicit picture of conflict that becomes workable. This produces not just compromises but more elegant principles. |
Complexitydifferent | Low | Medium | High |
Timedifferent | 20-40 min pro Story | 60-90 min pro Feature | 1-4 h |
Participantsdifferent | 3-6 | 3-6 | 2-8 |
Formatdifferent | Workshop | Workshop | Workshop + async |
Outputdifferent | Acceptance Criteria, Story Update | Example Table, Acceptance Tests | Contradiction Statement, Inventive Principles, Solution Concepts |
Tagsno overlap | AgileRequirementsRefinementBehavior-Driven Development | AgileRequirementsExamplesBehavior-Driven Development | InnovationProblem solvingContradictionsCreativity |
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