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Criterion
Paper illustration of Working Backwards with its method-specific working model.
Product Discovery
Working Backwards
Paper illustration for Design Studio
UX Design
Design Studio
Paper illustration for Expectation Mapping.
Facilitation
Expectation Mapping
Paper illustration of Team Topologies Interaction Modes with its method-specific working model.
Team Design
Team Topologies Interaction Modes
Purposedifferent
When the target state and benefit need to be clear first, it thinks backward from the desired outcome into the product logic. It sharpens vision, objections, and value proposition before elaboration.When several designs need to be quickly put in relation to each other, it makes ideas visible and comparable. It encourages early variants instead of long upfront debates.When roles, interfaces, or projects fail because of differing expectations, Expectation Mapping surfaces these differences. It shows what each side takes for granted and where the pictures diverge.When several teams collaborate repeatedly, it describes the right interaction mode for each interface between them. It clarifies responsibility, interaction, and load between teams. The result is captured as an interaction heat map and pairwise agreements.
Complexitydifferent
MediumMediumLowMedium
Timedifferent
4-8 h, mehrere Iterationen1-3 h45-90 minHalf day
Participantsdifferent
2-63-83-12Team-Leads plus Architecture
Formatdifferent
Workshop + asyncWorkshopWorkshopWorkshop
Outputdifferent
Future Press Release, FAQ, Vision StatementSketches, Concept Directions, Design DecisionsExpectation Map, Alignment Notes, AgreementsInteraction Heat Map, Agreements per Pair
Tagsno overlap
VisionNarrativeAlignment
SketchingCollaborationIdeation
AlignmentStakeholdersTeam
TeamAlignmentCollaborationOrganization
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