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| Criterion | ![]() Agile Working Agreements | ![]() UX Design Design Studio | ![]() Facilitation Expectation Mapping | ![]() Facilitation Team Charter |
|---|---|---|---|---|
Purposedifferent | When collaboration needs more than implicit expectations, it lays out shared ground rules openly. It creates reliability for conduct, availability, and decision paths. | When several designs need to be quickly put in relation to each other, it makes ideas visible and comparable. It encourages early variants instead of long upfront debates. | When roles, interfaces, or projects fail because of differing expectations, Expectation Mapping surfaces these differences. It shows what each side takes for granted and where the pictures diverge. | When a team is starting fresh or working past each other, Team Charter clarifies the shared working basis. It visibly sets out how collaboration, decision paths, and mutual conduct should work day to day. |
Complexitydifferent | Low | Medium | Low | Medium |
Timedifferent | 45-90 min | 1-3 h | 45-90 min | 2-4 h |
Participantsdifferent | 3-12 | 3-8 | 3-12 | 3-12 |
Formatsame | Workshop | Workshop | Workshop | Workshop |
Outputdifferent | Working Agreements, Team Norms, Review Cadence | Sketches, Concept Directions, Design Decisions | Expectation Map, Alignment Notes, Agreements | Team Charter, Working Norms, Role Notes |
Tagsno overlap | TeamCollaborationAgile | SketchingCollaborationIdeation | AlignmentStakeholdersTeam | TeamAlignmentCollaboration |



