View methods side by side.
Choose up to four methods. Add them using the search and share the comparison by copying its link.
| Criterion | ![]() Product Discovery Wizard of Oz Test | ![]() UX Research Usability Testing | ![]() UX Research Tree Testing | ![]() Product Discovery Concierge MVP |
|---|---|---|---|---|
Purposedifferent | When a new experience would still be too expensive to automate for real, it simulates the outcome behind the scenes. It checks user reaction and value before the technology disappears. | When a product is built but people get stuck on tasks, usability testing shows the friction at concrete points. Observed use instead of self-report makes visible where orientation, understanding, or interaction breaks down. | When a navigation exists but search paths still fail, tree testing checks findability without visual distraction. The method shows whether labels, levels, and paths really lead to the intended destination. | When an idea can first fail or grow through genuine hands-on support, it relies on manual work instead of automation. It shows whether user value holds up even under manual execution. |
Complexitydifferent | High | Medium | Medium | Medium |
Timedifferent | 2-10 Tage | 1-2 h je Session | 1-2 Tage | 1-4 Wochen |
Participantsdifferent | 5-20 Nutzer | Based on research question | Based on research question | 3-10 Kunden |
Formatdifferent | Workshop + async | Workshop + async | Async | Workshop + async |
Outputdifferent | Prototype Learnings, Manual Effort Notes, Risk List | Usability Issues, Severity List, Recommendations | Findability Metrics, Path Analysis, Revised IA | Concierge Learnings, Service Blueprint, MVP Risks |
Tagsno overlap | PrototypeValidationMVP | ValidationUXPrototype | Information architectureNavigationFindability | MVPValidationServiceDiscovery |



