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| Criterion | ![]() Operations Waste Analysis | ![]() Agile Specification by Example | ![]() Agile Three Amigos | ![]() Agile Example Mapping |
|---|---|---|---|---|
Purposedifferent | For a process that keeps people busy but creates little value, the method exposes waste. It directs attention to unnecessary movement, waiting times, rework, and overdelivery. | When business rules need to become precise, it ties language, example, and test together. It sorts work by value, risk, and delivery ability. The result is captured as an Example Table and Acceptance Tests. | When story, test, and implementation could drift apart, it brings business perspective, engineering, and quality together early. It prevents a story from being read differently only late in the process. | When a story carries business rules and exceptions, it brings clarity before implementation. It makes examples, open questions, and boundaries visible enough that the logic becomes jointly sound. |
Complexitydifferent | Low | Medium | Low | Low |
Timedifferent | 45-120 min | 60-90 min pro Feature | 15-30 min | 30-60 min |
Participantsdifferent | 2-8 | 3-6 | 3 | 3-7 |
Formatdifferent | Workshop | Workshop | Workshop + async | Workshop |
Outputdifferent | Waste Map, Prioritized Waste, Improvement Backlog | Example Table, Acceptance Tests | Clarified Story, Test Examples, Open Questions | Example Map, Acceptance Criteria, Open Questions |
Tagsno overlap | WasteLeanProcess improvement | AgileRequirementsExamplesBehavior-Driven Development | CollaborationBehavior-Driven DevelopmentQualityRefinement | Behavior-Driven DevelopmentRequirementsExamplesRefinement |



