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| Criterion | ![]() Operations Waste Analysis | ![]() DevOps Game Day | ![]() DevOps Incident Command | ![]() Operations Gemba Walk |
|---|---|---|---|---|
Purposedifferent | For a process that keeps people busy but creates little value, the method exposes waste. It directs attention to unnecessary movement, waiting times, rework, and overdelivery. | In preparing for rare incidents, the method tests response capability under controlled conditions. It shows where assumptions about stability, roles, and recovery are too optimistic. | During an acute incident with several people involved, the method creates a clear leadership and communication structure. It reduces chaos when fast coordination and clean situational awareness are both needed at once. | When there is uncertainty about the real course of a process, the method brings observation to the place where work happens. It combines perception, follow-up questions, and process knowledge so decisions rest on actual workflows instead of assumptions. |
Complexitydifferent | Low | High | Medium | Low |
Timedifferent | 45-120 min | Halber Tag | As needed | 30-120 min |
Participantsdifferent | 2-8 | 5-20 | 4-15 | 2-6 |
Formatdifferent | Workshop | Workshop | Workshop + async | Workshop |
Outputdifferent | Waste Map, Prioritized Waste, Improvement Backlog | Simulation Notes, Gaps List, Updated Runbooks | Incident Log, Action Tracker, Stakeholder Updates | Observation Notes, Improvement Ideas |
Tagsno overlap | WasteLeanProcess improvement | ResilienceOperationsIncident | IncidentOperationsReliability | LeanObservationProcessOperations |



