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| Criterion | ![]() Delivery Value Stream Mapping | ![]() Growth A/B Testing | ![]() Delivery Communication Plan | ![]() Product Discovery Experiment Canvas |
|---|---|---|---|---|
Purposedifferent | When delivery work dissolves into wait times, handoffs, and hidden effort, Value Stream Mapping makes the actual flow visible. The method exposes bottlenecks, idle time, and feedback loops so lead time and improvement levers become tangible. | When two variants compete, discussions quickly decide by taste rather than effect. A/B Testing checks behavior under controlled conditions and separates real improvement from chance or expectation effects. | When many people need to be informed in parallel and messages would otherwise arrive unevenly or too late, a Communication Plan orders communication reliably. Channels, audiences, and cadences interlock so important information doesn't get lost. | When experiments become unreadable after the fact, it arranges hypothesis, signal, and learning goal on a single canvas. It separates problem, assumption, solution, and evidence. The result is captured as a Completed Experiment Canvas and a Success Metric. |
Complexitydifferent | Medium | High | Low | Low |
Timedifferent | 1-3 h | 1-4 Wochen | 45-90 min | 30-60 min |
Participantsdifferent | 4-10 | 1-6 | 2-6 | 1-5 |
Formatdifferent | Workshop | Async | Workshop + async | Workshop + async |
Outputdifferent | Current-state map, Future-state map, Bottleneck list | Experiment results, Decision log, Learning summary | Communication Plan, Channel Matrix, Message Cadence | Completed Experiment Canvas, Success Metric |
Tagsno overlap | LeanFlowWasteDelivery | ExperimentsGrowthAnalyticsValidation | CommunicationStakeholdersDeliveryPlanning | ExperimentsValidationDiscoveryHypothesis |



