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Criterion
Paper illustration of a horizontal story map with an activity backbone, task cards below it and a cross-map release line.
Product Discovery
User Story Mapping
Paper illustration for DMAIC.
Operations
DMAIC
Paper illustration for Affinity Estimation.
Agile
Affinity Estimation
Paper illustration for Bucket System.
Agile
Bucket System
Purposedifferent
When user goals and delivery scope could drift apart, it orders the journey from goal to slice. It makes visible where an MVP can genuinely be cut.For a process problem with fluctuating performance, the method brings analysis and improvement into a disciplined sequence. It creates a framework in which numbers, causes, and control come together.When many tasks need to be classified quickly, it sorts them by perceived effort and similarity. It reduces the effort of fine-grained estimation for large volumes.When a large batch of work needs a fast, rough estimate, it sorts items into predefined size buckets. It sorts work by value, risk, and delivery ability. The result is captured as a Bucketed Backlog, Relative Estimates, and Split Candidates.
Complexitydifferent
MediumHighMediumMedium
Timedifferent
2-4 h2-12 Wochen30-90 min30-90 min
Participantsdifferent
4-103-103-123-12
Formatdifferent
WorkshopWorkshop + asyncWorkshopWorkshop
Outputdifferent
Story Map, Release Slices, Backlog CandidatesProject Charter, Measurement Plan, Cause Analysis, Control PlanAffinity Size Map, Grouped Estimates, Unclear ItemsBucketed Backlog, Relative Estimates, Split Candidates
Tagsno overlap
BacklogJourneyPlanningMVP
Continuous improvementQualityProcess improvement
EstimationBacklogRelative sizing
EstimationBacklogRelative sizing
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