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Criterion
Paper illustration of two people facing each other, speech bubbles and an open interview notebook.
UX Research
User Interviews
Paper illustration for Smoke Test.
Product Discovery
Smoke Test
Paper illustration for Fake Door Test
Product Discovery
Fake Door Test
A/B Testing workspace showing the question, observations, and next decision.
Growth
A/B Testing
Purposedifferent
When teams derive needs only from assumptions and real motives are missing, user interviews give direct access to behavior and meaning. Conversations from the target group's everyday life make patterns, tensions, and open questions solidly visible.When demand only needs to be roughly verified, it tests interest with minimal effort. It measures whether people would take a next step at all.When demand is still unclear, it measures interest in a feature before it is built. It separates real behavior from polite agreement and deliberately keeps build effort small.When two variants compete, discussions quickly decide by taste rather than effect. A/B Testing checks behavior under controlled conditions and separates real improvement from chance or expectation effects.
Complexitydifferent
LowLowMediumHigh
Timedifferent
30–60 min per interview1-5 Tage1-5 Tage1-4 Wochen
Participantsdifferent
1 participant per interviewNutzertrafficNutzertraffic1-6
Formatdifferent
Workshop + asyncAsyncAsyncAsync
Outputdifferent
Interview Notes, Themes, Insight SummaryInterest Metrics, Conversion Signal, Learning NoteClick Data, Interest Signal, Learning DecisionExperiment results, Decision log, Learning summary
Tagsno overlap
QualitativeResearchCustomerDiscovery
ValidationExperimentsDemandGrowth
ValidationExperimentsDemandDiscovery
ExperimentsGrowthAnalyticsValidation
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