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| Criterion | ![]() UX Research User Interviews | ![]() UX Design Service Blueprinting | ![]() Operations ABC Analysis | ![]() UX Design Customer Journey Canvas |
|---|---|---|---|---|
Purposedifferent | When teams derive needs only from assumptions and real motives are missing, user interviews give direct access to behavior and meaning. Conversations from the target group's everyday life make patterns, tensions, and open questions solidly visible. | When a service experience is spread across several touchpoints, it brings frontstage and backstage together. It shows where user contact and internal responsibility must fit. | With many similar objects of differing economic significance, the method prioritizes effort by effect. It separates what needs regular steering from what rarely needs attention. | When a journey needs to be understood across several phases, it arranges experience, touchpoints, and opportunities into one picture. It makes gaps and friction along the user path clear. |
Complexitydifferent | Low | High | Low | Medium |
Timedifferent | 30–60 min per interview | 0.5-2 Tage | 30-60 min | 1-3 h |
Participantsdifferent | 1 participant per interview | 6-12 | 1-5 | 3-10 |
Formatdifferent | Workshop + async | Workshop | Async | Workshop |
Outputdifferent | Interview Notes, Themes, Insight Summary | Service Blueprint, Fail Points, Ownership Map | ABC Classification, Focus Rules, Control List | Customer Journey Canvas, Pain Points, Experience Opportunities |
Tagsno overlap | QualitativeResearchCustomerDiscovery | Service designOperationsJourneyBlueprint | PrioritizationOperationsPortfolio | JourneyCustomerService designCanvas |



