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| Criterion | ![]() UX Research User Interviews | ![]() Delivery RAID Log | ![]() Product Discovery Test Card | ![]() Product Discovery Experiment Canvas |
|---|---|---|---|---|
Purposedifferent | When teams derive needs only from assumptions and real motives are missing, user interviews give direct access to behavior and meaning. Conversations from the target group's everyday life make patterns, tensions, and open questions solidly visible. | Helps clarify scope, sequence, and delivery flow in concrete terms. It makes work, boundaries, and order steerable. The result is captured as a RAID Log and a source for status reporting. | The Test Card turns a critical assumption into a testable claim and specifies in advance which result counts as success. | When experiments become unreadable after the fact, it arranges hypothesis, signal, and learning goal on a single canvas. It separates problem, assumption, solution, and evidence. The result is captured as a Completed Experiment Canvas and a Success Metric. |
Complexitysame | Low | Low | Low | Low |
Timedifferent | 30–60 min per interview | 30 min Setup, dann laufend | 20-35 min | 30-60 min |
Participantsdifferent | 1 participant per interview | 1-3 maintaining, briefing for everyone | 1-5 | 1-5 |
Formatdifferent | Workshop + async | Async | Workshop + async | Workshop + async |
Outputdifferent | Interview Notes, Themes, Insight Summary | RAID Log, Status Report Source | Test Card with a pre-set threshold | Completed Experiment Canvas, Success Metric |
Tagsno overlap | QualitativeResearchCustomerDiscovery | RiskTrackingStakeholdersGovernance | ExperimentsValidationDiscoveryHypothesis | ExperimentsValidationDiscoveryHypothesis |



