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| Criterion | ![]() UX Research User Interviews | ![]() UX Research Customer Journey Mapping | ![]() Knowledge Modeling Event Modeling | ![]() UX Design Service Blueprinting |
|---|---|---|---|---|
Purposedifferent | When teams derive needs only from assumptions and real motives are missing, user interviews give direct access to behavior and meaning. Conversations from the target group's everyday life make patterns, tensions, and open questions solidly visible. | When a user journey falls apart across many touchpoints, customer journey mapping makes the experience visible as a coherent arc. Phases, emotions, and breaks become legible enough to prioritize critical moments deliberately. | Event Modeling connects business workflows with commands, events, and views into one coherent mental model. It helps design behavior, UI, and technical slices from the same underlying logic. | When a service experience is spread across several touchpoints, it brings frontstage and backstage together. It shows where user contact and internal responsibility must fit. |
Complexitydifferent | Low | Medium | Medium | High |
Timedifferent | 30–60 min per interview | 2-4 h | 2-6 h | 0.5-2 Tage |
Participantsdifferent | 1 participant per interview | 4-10 | 2-8 | 6-12 |
Formatdifferent | Workshop + async | Workshop | Workshop + async | Workshop |
Outputdifferent | Interview Notes, Themes, Insight Summary | Journey Map, Pain-point List, Opportunity Backlog | Event Model, UI Flow, Commands, Read Models | Service Blueprint, Fail Points, Ownership Map |
Tagsno overlap | QualitativeResearchCustomerDiscovery | JourneyServiceService design | EventsBlueprintDomain-Driven DesignBehavior | Service designOperationsJourneyBlueprint |



