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| Criterion | ![]() UX Research User Interviews | ![]() Domain Modeling EventStorming | ![]() Product Discovery Kano Model | ![]() UX Research Empathy Mapping |
|---|---|---|---|---|
Purposedifferent | When teams derive needs only from assumptions and real motives are missing, user interviews give direct access to behavior and meaning. Conversations from the target group's everyday life make patterns, tensions, and open questions solidly visible. | When a domain consists of many events, rules, and states, it creates a shared modeling space for the team. It bundles language, flows, and boundaries before domain knowledge fragments into siloed views. | When features need to be distinguished by their effect on satisfaction, it makes expectations and surprises comparable. It separates basic needs, performance contribution, and delight. | When a lot is assumed about a target group but little is seen jointly, empathy mapping makes knowledge and gaps directly comparable. The picture also shows which assumptions hold up and where evidence is missing. |
Complexitydifferent | Low | Medium | Medium | Low |
Timedifferent | 30–60 min per interview | 2-8 h | 1-2 Tage | 30–60 min |
Participantsdifferent | 1 participant per interview | 5-12 | 10-50 | 4-8 |
Formatdifferent | Workshop + async | Workshop | Workshop + async | Workshop |
Outputdifferent | Interview Notes, Themes, Insight Summary | Event Timeline, Ubiquitous Language, Boundaries, Open Questions | Kano Matrix, Feature Classes, Priority Themes | Empathy Map, Assumptions List, Research Gaps |
Tagsno overlap | QualitativeResearchCustomerDiscovery | Domain-Driven DesignEventsDiscoveryWorkshop | SatisfactionPrioritizationCustomer | SynthesisQualitativeWorkshop |



