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| Criterion | ![]() UX Research User Interviews | ![]() Domain Modeling EventStorming | ![]() Innovation Design Sprint | ![]() Knowledge Modeling Event Modeling |
|---|---|---|---|---|
Purposedifferent | When teams derive needs only from assumptions and real motives are missing, user interviews give direct access to behavior and meaning. Conversations from the target group's everyday life make patterns, tensions, and open questions solidly visible. | When a domain consists of many events, rules, and states, it creates a shared modeling space for the team. It bundles language, flows, and boundaries before domain knowledge fragments into siloed views. | When the product question is unclear and time pressure is high, the method takes a team from an open idea to a testable solution. It connects problem understanding, decision, and learning in one compact format, lowering the risk of spending a lot of energy on a mere guess. | Event Modeling connects business workflows with commands, events, and views into one coherent mental model. It helps design behavior, UI, and technical slices from the same underlying logic. |
Complexitydifferent | Low | Medium | High | Medium |
Timedifferent | 30–60 min per interview | 2-8 h | 4-5 Tage | 2-6 h |
Participantsdifferent | 1 participant per interview | 5-12 | 5-8 | 2-8 |
Formatdifferent | Workshop + async | Workshop | Workshop | Workshop + async |
Outputdifferent | Interview Notes, Themes, Insight Summary | Event Timeline, Ubiquitous Language, Boundaries, Open Questions | Prototype, Test Findings, Decision Rationale | Event Model, UI Flow, Commands, Read Models |
Tagsno overlap | QualitativeResearchCustomerDiscovery | Domain-Driven DesignEventsDiscoveryWorkshop | Design sprintPrototypeValidationInnovation | EventsBlueprintDomain-Driven DesignBehavior |



