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| Criterion | ![]() UX Research User Interviews | ![]() Knowledge Modeling Event Modeling | ![]() Innovation Design Thinking | ![]() Product Discovery Opportunity Interview |
|---|---|---|---|---|
Purposedifferent | When teams derive needs only from assumptions and real motives are missing, user interviews give direct access to behavior and meaning. Conversations from the target group's everyday life make patterns, tensions, and open questions solidly visible. | Event Modeling connects business workflows with commands, events, and views into one coherent mental model. It helps design behavior, UI, and technical slices from the same underlying logic. | For complex user problems with an uncertain cause, the method connects observation, interpretation, and experiment into a learning cycle. It keeps the focus on real needs and avoids premature solution language. This produces robust decisions for product and service. | When opportunities are still hidden behind signals of need, it structures conversations around needs and obstacles. It looks for patterns that lead to new product opportunities. |
Complexitydifferent | Low | Medium | High | Medium |
Timedifferent | 30–60 min per interview | 2-6 h | 1 Tag bis mehrere Wochen | 30-60 min je Interview |
Participantsdifferent | 1 participant per interview | 2-8 | 4-10 | 5-12 Interviews |
Formatdifferent | Workshop + async | Workshop + async | Workshop | Workshop + async |
Outputdifferent | Interview Notes, Themes, Insight Summary | Event Model, UI Flow, Commands, Read Models | Problem Statement, Prototype, Test Learnings | Interview Notes, Opportunity Themes, Customer Quotes |
Tagsno overlap | QualitativeResearchCustomerDiscovery | EventsBlueprintDomain-Driven DesignBehavior | InnovationPrototypeResearch | DiscoveryInterviewsOpportunityCustomer |



