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| Criterion | ![]() UX Research User Interviews | ![]() Facilitation Barcamp | ![]() Product Discovery Learning Card | ![]() Product Discovery Experiment Canvas |
|---|---|---|---|---|
Purposedifferent | When teams derive needs only from assumptions and real motives are missing, user interviews give direct access to behavior and meaning. Conversations from the target group's everyday life make patterns, tensions, and open questions solidly visible. | When many people can contribute knowledge and the flow should stay open, Barcamp provides a framework for self-organized sessions. The format channels energy without defining the content too narrowly in advance. | The Learning Card connects traceable test results to a reasoned next action while keeping the limits of the insight visible. | When experiments become unreadable after the fact, it arranges hypothesis, signal, and learning goal on a single canvas. It separates problem, assumption, solution, and evidence. The result is captured as a Completed Experiment Canvas and a Success Metric. |
Complexitydifferent | Low | Medium | Low | Low |
Timedifferent | 30–60 min per interview | Halber Tag bis 2 Tage | 25-40 min | 30-60 min |
Participantsdifferent | 1 participant per interview | 15-200 | 1-5 | 1-5 |
Formatdifferent | Workshop + async | Workshop | Workshop + async | Workshop + async |
Outputdifferent | Interview Notes, Themes, Insight Summary | Session Board, Session Notes, Community Learnings | Learning Card with evidence and next action | Completed Experiment Canvas, Success Metric |
Tagsno overlap | QualitativeResearchCustomerDiscovery | FacilitationLarge groupLearning | ExperimentsValidationDiscoveryLearning | ExperimentsValidationDiscoveryHypothesis |



