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| Criterion | ![]() UX Research User Interviews | ![]() Decision Making Argument Mapping | ![]() Product Discovery Hypothesis Prioritization Canvas | ![]() Delivery Cost of Delay |
|---|---|---|---|---|
Purposedifferent | When teams derive needs only from assumptions and real motives are missing, user interviews give direct access to behavior and meaning. Conversations from the target group's everyday life make patterns, tensions, and open questions solidly visible. | When statements, evidence, and counterarguments get mixed up, a debate quickly loses its structure. Argument Mapping breaks a thesis down into its reasoning and makes visible what it really rests on. | When many hypotheses compete for attention, it brings order to their learning sequence and importance. It separates problem, assumption, solution, and evidence. The result is captured as a prioritization canvas and a hypothesis backlog. | Helps clarify scope, order, and delivery flow in concrete terms. It makes work, constraints, and sequence manageable. The result is captured as a Cost of Delay table and prioritization sequence. |
Complexitydifferent | Low | Medium | Medium | High |
Timedifferent | 30–60 min per interview | 1-3 h | 60-90 min | 90-180 min |
Participantsdifferent | 1 participant per interview | 1-8 | 3-8 | 3-8 |
Formatdifferent | Workshop + async | Workshop + async | Workshop | Workshop |
Outputdifferent | Interview Notes, Themes, Insight Summary | Argument Map, Evidence Gaps, Decision Rationale | Prioritization Canvas, Hypothesis Backlog | CoD Table, Prioritization Sequence |
Tagsno overlap | QualitativeResearchCustomerDiscovery | SensemakingDecisionRationale | ExperimentsPrioritizationDiscoveryHypothesis | PrioritizationDeliveryEconomicsDecision |



