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| Criterion | ![]() UX Research User Interviews | ![]() Agile Acceptance Criteria Workshop | ![]() UX Research Personas | ![]() Agile Specification by Example |
|---|---|---|---|---|
Purposedifferent | When teams derive needs only from assumptions and real motives are missing, user interviews give direct access to behavior and meaning. Conversations from the target group's everyday life make patterns, tensions, and open questions solidly visible. | When a story needs clear checkpoints before implementation, it sharpens expectation and scope together. It sorts work by value, risk, and delivery ability. The result is captured as Acceptance Criteria and a Story Update. | When target groups stay too vague and teams talk about the same people differently, personas create a shared, solid picture of usage. Condensed profiles make needs, contexts, and differences tangible enough for decisions. | When business rules need to become precise, it ties language, example, and test together. It sorts work by value, risk, and delivery ability. The result is captured as an Example Table and Acceptance Tests. |
Complexitydifferent | Low | Low | Medium | Medium |
Timedifferent | 30–60 min per interview | 20-40 min pro Story | 1-3 Tage | 60-90 min pro Feature |
Participantsdifferent | 1 participant per interview | 3-6 | Internes Team | 3-6 |
Formatdifferent | Workshop + async | Workshop | Workshop + async | Workshop |
Outputdifferent | Interview Notes, Themes, Insight Summary | Acceptance Criteria, Story Update | Persona Profiles, Needs Summary, Scenario Notes | Example Table, Acceptance Tests |
Tagsno overlap | QualitativeResearchCustomerDiscovery | AgileRequirementsRefinementBehavior-Driven Development | ResearchCustomerSynthesis | AgileRequirementsExamplesBehavior-Driven Development |



