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Criterion
Paper illustration of a participant using a prototype while an observer takes notes beside a highlighted usability issue.
UX Research
Usability Testing
Paper illustration for Wizard of Oz Test
Product Discovery
Wizard of Oz Test
Paper illustration for Problem Interview
Product Discovery
Problem Interview
A paper-based illustration representing Design Sprint with its core stages and visible working result.
Innovation
Design Sprint
Purposedifferent
When a product is built but people get stuck on tasks, usability testing shows the friction at concrete points. Observed use instead of self-report makes visible where orientation, understanding, or interaction breaks down.When a new experience would still be too expensive to automate for real, it simulates the outcome behind the scenes. It checks user reaction and value before the technology disappears.When the picture of the problem still needs to become solid, it asks about real situations and consequences. It separates genuine suffering from mere interest in a solution.When the product question is unclear and time pressure is high, the method takes a team from an open idea to a testable solution. It connects problem understanding, decision, and learning in one compact format, lowering the risk of spending a lot of energy on a mere guess.
Complexitydifferent
MediumHighMediumHigh
Timedifferent
1-2 h je Session2-10 Tage30-60 min je Interview4-5 Tage
Participantsdifferent
Based on research question5-20 Nutzer5-12 Interviews5-8
Formatdifferent
Workshop + asyncWorkshop + asyncWorkshop + asyncWorkshop
Outputdifferent
Usability Issues, Severity List, RecommendationsPrototype Learnings, Manual Effort Notes, Risk ListProblem Evidence, Risk Notes, Customer SegmentsPrototype, Test Findings, Decision Rationale
Tags1 shared
ValidationUXPrototype
PrototypeValidationMVP
DiscoveryInterviewsValidation
Design sprintPrototypeValidationInnovation
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