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Criterion
Paper illustration of a participant using a prototype while an observer takes notes beside a highlighted usability issue.
UX Research
Usability Testing
Paper illustration for Solution Interview
Product Discovery
Solution Interview
Paper illustration for Wizard of Oz Test
Product Discovery
Wizard of Oz Test
Paper illustration for Problem Interview
Product Discovery
Problem Interview
Purposedifferent
When a product is built but people get stuck on tasks, usability testing shows the friction at concrete points. Observed use instead of self-report makes visible where orientation, understanding, or interaction breaks down.When a solution idea is already on the table, it checks how it is understood and evaluated. It looks for resonance, objections, and missing fit early in the conversation.When a new experience would still be too expensive to automate for real, it simulates the outcome behind the scenes. It checks user reaction and value before the technology disappears.When the picture of the problem still needs to become solid, it asks about real situations and consequences. It separates genuine suffering from mere interest in a solution.
Complexitydifferent
MediumMediumHighMedium
Timedifferent
1-2 h je Session30-60 min je Interview2-10 Tage30-60 min je Interview
Participantsdifferent
Based on research question5-10 Interviews5-20 Nutzer5-12 Interviews
Formatsame
Workshop + asyncWorkshop + asyncWorkshop + asyncWorkshop + async
Outputdifferent
Usability Issues, Severity List, RecommendationsSolution Feedback, Objection List, Validation NotesPrototype Learnings, Manual Effort Notes, Risk ListProblem Evidence, Risk Notes, Customer Segments
Tags1 shared
ValidationUXPrototype
ValidationInterviewsPrototype
PrototypeValidationMVP
DiscoveryInterviewsValidation
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