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Criterion
Paper illustration of a participant using a prototype while an observer takes notes beside a highlighted usability issue.
UX Research
Usability Testing
Paper illustration for Solution Interview
Product Discovery
Solution Interview
Paper illustration for Fake Door Test
Product Discovery
Fake Door Test
Paper illustration for Problem Interview
Product Discovery
Problem Interview
Purposedifferent
When a product is built but people get stuck on tasks, usability testing shows the friction at concrete points. Observed use instead of self-report makes visible where orientation, understanding, or interaction breaks down.When a solution idea is already on the table, it checks how it is understood and evaluated. It looks for resonance, objections, and missing fit early in the conversation.When demand is still unclear, it measures interest in a feature before it is built. It separates real behavior from polite agreement and deliberately keeps build effort small.When the picture of the problem still needs to become solid, it asks about real situations and consequences. It separates genuine suffering from mere interest in a solution.
Complexitysame
MediumMediumMediumMedium
Timedifferent
1-2 h je Session30-60 min je Interview1-5 Tage30-60 min je Interview
Participantsdifferent
Based on research question5-10 InterviewsNutzertraffic5-12 Interviews
Formatdifferent
Workshop + asyncWorkshop + asyncAsyncWorkshop + async
Outputdifferent
Usability Issues, Severity List, RecommendationsSolution Feedback, Objection List, Validation NotesClick Data, Interest Signal, Learning DecisionProblem Evidence, Risk Notes, Customer Segments
Tags1 shared
ValidationUXPrototype
ValidationInterviewsPrototype
ValidationExperimentsDemandDiscovery
DiscoveryInterviewsValidation
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