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| Criterion | ![]() UX Research Usability Testing | ![]() Product Discovery Smoke Test | ![]() Innovation Lean Startup | ![]() Product Discovery Fake Door Test |
|---|---|---|---|---|
Purposedifferent | When a product is built but people get stuck on tasks, usability testing shows the friction at concrete points. Observed use instead of self-report makes visible where orientation, understanding, or interaction breaks down. | When demand only needs to be roughly verified, it tests interest with minimal effort. It measures whether people would take a next step at all. | For uncertain business assumptions, the method forces the idea into contact with real market reactions early. It separates wishful picture, assumption, and observable behavior, so that learning becomes faster than planning. This translates uncertainty into measurable insight. | When demand is still unclear, it measures interest in a feature before it is built. It separates real behavior from polite agreement and deliberately keeps build effort small. |
Complexitydifferent | Medium | Low | Medium | Medium |
Timedifferent | 1-2 h je Session | 1-5 Tage | Wochen bis Monate je Lernzyklus | 1-5 Tage |
Participantsdifferent | Based on research question | Nutzertraffic | 2-8 | Nutzertraffic |
Formatdifferent | Workshop + async | Async | Workshop + async | Async |
Outputdifferent | Usability Issues, Severity List, Recommendations | Interest Metrics, Conversion Signal, Learning Note | Hypothesis list, MVPs, Learning reports, Pivot or persevere decision | Click Data, Interest Signal, Learning Decision |
Tags1 shared | ValidationUXPrototype | ValidationExperimentsDemandGrowth | LeanStartupValidationMVP | ValidationExperimentsDemandDiscovery |



