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| Criterion | ![]() UX Research Usability Testing | ![]() Facilitation Mind Mapping | ![]() UX Research Surveys | ![]() Innovation Design Thinking |
|---|---|---|---|---|
Purposedifferent | When a product is built but people get stuck on tasks, usability testing shows the friction at concrete points. Observed use instead of self-report makes visible where orientation, understanding, or interaction breaks down. | When a topic is still unclear and too many thoughts surface at once, Mind Mapping creates an open surface for ordering them. It makes connections, subtopics, and starting points visible without fixing them too early. | When a topic needs to be validated broadly and many people can answer the same question, surveys gather structured feedback in a scalable form. Answers become comparable and segmentable instead of remaining merely anecdotal. | For complex user problems with an uncertain cause, the method connects observation, interpretation, and experiment into a learning cycle. It keeps the focus on real needs and avoids premature solution language. This produces robust decisions for product and service. |
Complexitydifferent | Medium | Low | Medium | High |
Timedifferent | 1-2 h je Session | 15-45 min | 3-14 Tage | 1 Tag bis mehrere Wochen |
Participantsdifferent | Based on research question | 1-10 | 50+ | 4-10 |
Formatdifferent | Workshop + async | Workshop + async | Async | Workshop |
Outputdifferent | Usability Issues, Severity List, Recommendations | Mind Map, Topic Clusters, Open Questions | Survey Results, Charts, Segment Insights | Problem Statement, Prototype, Test Learnings |
Tagsno overlap | ValidationUXPrototype | BrainstormingIdeasMappingStructureFacilitation | QuantitativeResearchValidation | InnovationPrototypeResearch |



