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| Criterion | ![]() UX Research Usability Testing | ![]() Operations Kepner-Tregoe | ![]() Innovation Design Sprint | ![]() Operations A3 Problem Solving |
|---|---|---|---|---|
Purposedifferent | When a product is built but people get stuck on tasks, usability testing shows the friction at concrete points. Observed use instead of self-report makes visible where orientation, understanding, or interaction breaks down. | For a disturbance that's hard to pin down, the method cleanly separates problem, cause, and decision. It reduces mixing when symptoms allow several interpretations. | When the product question is unclear and time pressure is high, the method takes a team from an open idea to a testable solution. It connects problem understanding, decision, and learning in one compact format, lowering the risk of spending a lot of energy on a mere guess. | For a complex deviation with several people involved, the method bundles problem, analysis, and decision onto one page. It creates a shared working space where causes, countermeasures, and follow-up fit together. |
Complexitydifferent | Medium | High | High | Medium |
Timedifferent | 1-2 h je Session | 2-8 h | 4-5 Tage | 45-90 min |
Participantsdifferent | Based on research question | 2-8 | 5-8 | 2-5 |
Formatdifferent | Workshop + async | Workshop + async | Workshop | Workshop + async |
Outputdifferent | Usability Issues, Severity List, Recommendations | Problem Analysis, Decision Analysis, Risk Plan | Prototype, Test Findings, Decision Rationale | A3 Report, Action Plan, Root Cause Analysis |
Tagsno overlap | ValidationUXPrototype | Problem solvingRoot causeDecisionOperations | Design sprintPrototypeValidationInnovation | LeanProblem solvingCoachingOperations |



