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| Criterion | ![]() UX Research Usability Testing | ![]() UX Research First-click Testing | ![]() Product Discovery Solution Interview | ![]() Product Discovery Wizard of Oz Test |
|---|---|---|---|---|
Purposedifferent | When a product is built but people get stuck on tasks, usability testing shows the friction at concrete points. Observed use instead of self-report makes visible where orientation, understanding, or interaction breaks down. | When users immediately turn the wrong way on a screen or wireframe, first click testing checks initial orientation at high speed. The first click shows early whether expectation, labeling, and wayfinding fit together. | When a solution idea is already on the table, it checks how it is understood and evaluated. It looks for resonance, objections, and missing fit early in the conversation. | When a new experience would still be too expensive to automate for real, it simulates the outcome behind the scenes. It checks user reaction and value before the technology disappears. |
Complexitydifferent | Medium | Low | Medium | High |
Timedifferent | 1-2 h je Session | 1-2 Tage | 30-60 min je Interview | 2-10 Tage |
Participantsdifferent | Based on research question | 10-30 | 5-10 Interviews | 5-20 Nutzer |
Formatdifferent | Workshop + async | Async | Workshop + async | Workshop + async |
Outputdifferent | Usability Issues, Severity List, Recommendations | Click Heatmap, Success Rate, Design Recommendations | Solution Feedback, Objection List, Validation Notes | Prototype Learnings, Manual Effort Notes, Risk List |
Tags1 shared | ValidationUXPrototype | UXNavigationFindabilityValidation | ValidationInterviewsPrototype | PrototypeValidationMVP |



