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Criterion
Paper illustration of a participant using a prototype while an observer takes notes beside a highlighted usability issue.
UX Research
Usability Testing
Paper illustration for Fake Door Test
Product Discovery
Fake Door Test
Paper illustration for Problem Interview
Product Discovery
Problem Interview
Paper illustration of MVP Test Matrix with a method-specific labelled workspace.
Product Discovery
MVP Test Matrix
Purposedifferent
When a product is built but people get stuck on tasks, usability testing shows the friction at concrete points. Observed use instead of self-report makes visible where orientation, understanding, or interaction breaks down.When demand is still unclear, it measures interest in a feature before it is built. It separates real behavior from polite agreement and deliberately keeps build effort small.When the picture of the problem still needs to become solid, it asks about real situations and consequences. It separates genuine suffering from mere interest in a solution.When several minimal variants compete to answer the same question, it makes comparing and choosing between them cleaner. It separates problem, assumption, solution, and evidence. The result is captured as a Test Matrix and a Test Plan.
Complexitysame
MediumMediumMediumMedium
Timedifferent
1-2 h je Session1-5 Tage30-60 min je Interview45-75 min
Participantsdifferent
Based on research questionNutzertraffic5-12 Interviews2-8
Formatdifferent
Workshop + asyncAsyncWorkshop + asyncWorkshop
Outputdifferent
Usability Issues, Severity List, RecommendationsClick Data, Interest Signal, Learning DecisionProblem Evidence, Risk Notes, Customer SegmentsTest Matrix, Test Plan
Tags1 shared
ValidationUXPrototype
ValidationExperimentsDemandDiscovery
DiscoveryInterviewsValidation
ExperimentsValidationDiscoveryOptions
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