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| Criterion | ![]() UX Research Usability Testing | ![]() UX Research Empathy Mapping | ![]() Knowledge Modeling Event Modeling | ![]() UX Research First-click Testing |
|---|---|---|---|---|
Purposedifferent | When a product is built but people get stuck on tasks, usability testing shows the friction at concrete points. Observed use instead of self-report makes visible where orientation, understanding, or interaction breaks down. | When a lot is assumed about a target group but little is seen jointly, empathy mapping makes knowledge and gaps directly comparable. The picture also shows which assumptions hold up and where evidence is missing. | Event Modeling connects business workflows with commands, events, and views into one coherent mental model. It helps design behavior, UI, and technical slices from the same underlying logic. | When users immediately turn the wrong way on a screen or wireframe, first click testing checks initial orientation at high speed. The first click shows early whether expectation, labeling, and wayfinding fit together. |
Complexitydifferent | Medium | Low | Medium | Low |
Timedifferent | 1-2 h je Session | 30–60 min | 2-6 h | 1-2 Tage |
Participantsdifferent | Based on research question | 4-8 | 2-8 | 10-30 |
Formatdifferent | Workshop + async | Workshop | Workshop + async | Async |
Outputdifferent | Usability Issues, Severity List, Recommendations | Empathy Map, Assumptions List, Research Gaps | Event Model, UI Flow, Commands, Read Models | Click Heatmap, Success Rate, Design Recommendations |
Tagsno overlap | ValidationUXPrototype | SynthesisQualitativeWorkshop | EventsBlueprintDomain-Driven DesignBehavior | UXNavigationFindabilityValidation |



