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Criterion
Paper illustration of a participant using a prototype while an observer takes notes beside a highlighted usability issue.
UX Research
Usability Testing
A/B Testing workspace showing the question, observations, and next decision.
Growth
A/B Testing
Empathy Mapping
UX Research
Empathy Mapping
Paper illustration for Smoke Test.
Product Discovery
Smoke Test
Purposedifferent
When a product is built but people get stuck on tasks, usability testing shows the friction at concrete points. Observed use instead of self-report makes visible where orientation, understanding, or interaction breaks down.When two variants compete, discussions quickly decide by taste rather than effect. A/B Testing checks behavior under controlled conditions and separates real improvement from chance or expectation effects.When a lot is assumed about a target group but little is seen jointly, empathy mapping makes knowledge and gaps directly comparable. The picture also shows which assumptions hold up and where evidence is missing.When demand only needs to be roughly verified, it tests interest with minimal effort. It measures whether people would take a next step at all.
Complexitydifferent
MediumHighLowLow
Timedifferent
1-2 h je Session1-4 Wochen30–60 min1-5 Tage
Participantsdifferent
Based on research question1-64-8Nutzertraffic
Formatdifferent
Workshop + asyncAsyncWorkshopAsync
Outputdifferent
Usability Issues, Severity List, RecommendationsExperiment results, Decision log, Learning summaryEmpathy Map, Assumptions List, Research GapsInterest Metrics, Conversion Signal, Learning Note
Tagsno overlap
ValidationUXPrototype
ExperimentsGrowthAnalyticsValidation
SynthesisQualitativeWorkshop
ValidationExperimentsDemandGrowth
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