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| Criterion | ![]() UX Research Usability Testing | ![]() Facilitation 1-2-4-All | ![]() Innovation Design Sprint | ![]() Innovation Morphological Analysis |
|---|---|---|---|---|
Purposedifferent | When a product is built but people get stuck on tasks, usability testing shows the friction at concrete points. Observed use instead of self-report makes visible where orientation, understanding, or interaction breaks down. | When many people in a group too rarely get to speak, 1-2-4-All distributes thinking time more fairly. The format builds participation step by step and makes quiet or still-unformed thoughts usable faster. | When the product question is unclear and time pressure is high, the method takes a team from an open idea to a testable solution. It connects problem understanding, decision, and learning in one compact format, lowering the risk of spending a lot of energy on a mere guess. | For a search for solutions with many degrees of freedom, a grid emerges for systematic combinations. The method separates features, variants, and exclusion criteria, so the space gets explored deliberately. |
Complexitydifferent | Medium | Low | High | Medium |
Timedifferent | 1-2 h je Session | 10-20 min | 4-5 Tage | 1-3 h |
Participantsdifferent | Based on research question | 4-100+ | 5-8 | 2-8 |
Formatdifferent | Workshop + async | Workshop | Workshop | Workshop + async |
Outputdifferent | Usability Issues, Severity List, Recommendations | Idea List, Shared Insights, Emergent Themes | Prototype, Test Findings, Decision Rationale | Morphological Box, Concept Combinations, Idea Shortlist |
Tagsno overlap | ValidationUXPrototype | FacilitationInclusionIdeation | Design sprintPrototypeValidationInnovation | IdeationInnovationCreativity |



