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| Criterion | ![]() Innovation TRIZ | ![]() UX Research Tree Testing | ![]() Innovation Brainstorming |
|---|---|---|---|
Purposedifferent | For technical contradictions or trade-offs, the method looks for solutions that resolve opposing requirements at the same time. It translates limits into an explicit picture of conflict that becomes workable. This produces not just compromises but more elegant principles. | When a navigation exists but search paths still fail, tree testing checks findability without visual distraction. The method shows whether labels, levels, and paths really lead to the intended destination. | When a team faces an open question with many obvious directions, the method first creates breadth instead of premature commitment. It separates idea flow from evaluation and makes lines of thought visible, creating a pool for selection and further development. |
Complexitydifferent | High | Medium | Low |
Timedifferent | 1-4 h | 1-2 Tage | 30-60 min |
Participantsdifferent | 2-8 | Based on research question | 4-12 |
Formatdifferent | Workshop + async | Async | Workshop |
Outputdifferent | Contradiction Statement, Inventive Principles, Solution Concepts | Findability Metrics, Path Analysis, Revised IA | Idea pool, Theme clusters, Shortlist |
Tagsno overlap | InnovationProblem solvingContradictionsCreativity | Information architectureNavigationFindability | BrainstormingIdeationCreativityWorkshopDivergence |
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