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| Criterion | ![]() Innovation TRIZ | ![]() UX Research Surveys | ![]() Innovation Brainstorming |
|---|---|---|---|
Purposedifferent | For technical contradictions or trade-offs, the method looks for solutions that resolve opposing requirements at the same time. It translates limits into an explicit picture of conflict that becomes workable. This produces not just compromises but more elegant principles. | When a topic needs to be validated broadly and many people can answer the same question, surveys gather structured feedback in a scalable form. Answers become comparable and segmentable instead of remaining merely anecdotal. | When a team faces an open question with many obvious directions, the method first creates breadth instead of premature commitment. It separates idea flow from evaluation and makes lines of thought visible, creating a pool for selection and further development. |
Complexitydifferent | High | Medium | Low |
Timedifferent | 1-4 h | 3-14 Tage | 30-60 min |
Participantsdifferent | 2-8 | 50+ | 4-12 |
Formatdifferent | Workshop + async | Async | Workshop |
Outputdifferent | Contradiction Statement, Inventive Principles, Solution Concepts | Survey Results, Charts, Segment Insights | Idea pool, Theme clusters, Shortlist |
Tagsno overlap | InnovationProblem solvingContradictionsCreativity | QuantitativeResearchValidation | BrainstormingIdeationCreativityWorkshopDivergence |
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Methods with strong topical overlap with the current selection, not yet in the comparison.






