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Criterion
Paper illustration of a branching category tree with a highlighted search path and possible dead ends.
UX Research
Tree Testing
Paper illustration for Problem Interview
Product Discovery
Problem Interview
Paper illustration of Hypothesis Prioritization Canvas with a method-specific labelled workspace.
Product Discovery
Hypothesis Prioritization Canvas
First-click Testing method illustration showing its working structure
UX Research
First-click Testing
Purposedifferent
When a navigation exists but search paths still fail, tree testing checks findability without visual distraction. The method shows whether labels, levels, and paths really lead to the intended destination.When the picture of the problem still needs to become solid, it asks about real situations and consequences. It separates genuine suffering from mere interest in a solution.When many hypotheses compete for attention, it brings order to their learning sequence and importance. It separates problem, assumption, solution, and evidence. The result is captured as a prioritization canvas and a hypothesis backlog.When users immediately turn the wrong way on a screen or wireframe, first click testing checks initial orientation at high speed. The first click shows early whether expectation, labeling, and wayfinding fit together.
Complexitydifferent
MediumMediumMediumLow
Timedifferent
1-2 Tage30-60 min je Interview60-90 min1-2 Tage
Participantsdifferent
Based on research question5-12 Interviews3-810-30
Formatdifferent
AsyncWorkshop + asyncWorkshopAsync
Outputdifferent
Findability Metrics, Path Analysis, Revised IAProblem Evidence, Risk Notes, Customer SegmentsPrioritization Canvas, Hypothesis BacklogClick Heatmap, Success Rate, Design Recommendations
Tagsno overlap
Information architectureNavigationFindability
DiscoveryInterviewsValidation
ExperimentsPrioritizationDiscoveryHypothesis
UXNavigationFindabilityValidation
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