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Criterion
Paper illustration of a branching category tree with a highlighted search path and possible dead ends.
UX Research
Tree Testing
Paper illustration for Problem Interview
Product Discovery
Problem Interview
A paper-based illustration representing Design Sprint with its core stages and visible working result.
Innovation
Design Sprint
First-click Testing method illustration showing its working structure
UX Research
First-click Testing
Purposedifferent
When a navigation exists but search paths still fail, tree testing checks findability without visual distraction. The method shows whether labels, levels, and paths really lead to the intended destination.When the picture of the problem still needs to become solid, it asks about real situations and consequences. It separates genuine suffering from mere interest in a solution.When the product question is unclear and time pressure is high, the method takes a team from an open idea to a testable solution. It connects problem understanding, decision, and learning in one compact format, lowering the risk of spending a lot of energy on a mere guess.When users immediately turn the wrong way on a screen or wireframe, first click testing checks initial orientation at high speed. The first click shows early whether expectation, labeling, and wayfinding fit together.
Complexitydifferent
MediumMediumHighLow
Timedifferent
1-2 Tage30-60 min je Interview4-5 Tage1-2 Tage
Participantsdifferent
Based on research question5-12 Interviews5-810-30
Formatdifferent
AsyncWorkshop + asyncWorkshopAsync
Outputdifferent
Findability Metrics, Path Analysis, Revised IAProblem Evidence, Risk Notes, Customer SegmentsPrototype, Test Findings, Decision RationaleClick Heatmap, Success Rate, Design Recommendations
Tagsno overlap
Information architectureNavigationFindability
DiscoveryInterviewsValidation
Design sprintPrototypeValidationInnovation
UXNavigationFindabilityValidation
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