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| Criterion | ![]() UX Research Tree Testing | ![]() Product Discovery Jobs to Be Done | ![]() UX Research Usability Testing | ![]() Product Discovery Opportunity Scoring |
|---|---|---|---|---|
Purposedifferent | When a navigation exists but search paths still fail, tree testing checks findability without visual distraction. The method shows whether labels, levels, and paths really lead to the intended destination. | When switching motives and progress are unclear, it reconstructs the situation from real customer circumstances. It shows why a switch happens and what kind of progress is being sought. | When a product is built but people get stuck on tasks, usability testing shows the friction at concrete points. Observed use instead of self-report makes visible where orientation, understanding, or interaction breaks down. | When opportunities need ranking by their effect, it makes importance and satisfaction directly comparable. It separates problem, assumption, solution, and evidence. The result is captured as an opportunity-score table and top outcomes. |
Complexitysame | Medium | Medium | Medium | Medium |
Timedifferent | 1-2 Tage | 1-3 Wochen | 1-2 h je Session | 60-120 min |
Participantsdifferent | Based on research question | 5-12 Interviews | Based on research question | 3-6 |
Formatdifferent | Async | Workshop + async | Workshop + async | Workshop + async |
Outputdifferent | Findability Metrics, Path Analysis, Revised IA | Job Stories, Outcome Statements, Opportunity List | Usability Issues, Severity List, Recommendations | Opportunity Score Table, Top Outcomes |
Tagsno overlap | Information architectureNavigationFindability | CustomerOutcomesNeeds | ValidationUXPrototype | PrioritizationDiscoveryOutcomesNeeds |



