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| Criterion | ![]() UX Research Tree Testing | ![]() Business Strategy 5-Minuten VC-Check | ![]() UX Research First-click Testing | ![]() Growth A/B Testing |
|---|---|---|---|---|
Purposedifferent | When a navigation exists but search paths still fail, tree testing checks findability without visual distraction. The method shows whether labels, levels, and paths really lead to the intended destination. | The 5-Minute VC Check clarifies opportunities and strategic options at the earliest idea stage. It compares problem quality, customer willingness to pay, alternatives, differentiation, and market potential, and captures the result as a VC-check note, go/sharpen/park decision, and risk list. | When users immediately turn the wrong way on a screen or wireframe, first click testing checks initial orientation at high speed. The first click shows early whether expectation, labeling, and wayfinding fit together. | When two variants compete, discussions quickly decide by taste rather than effect. A/B Testing checks behavior under controlled conditions and separates real improvement from chance or expectation effects. |
Complexitydifferent | Medium | Low | Low | High |
Timedifferent | 1-2 Tage | 5-15 min | 1-2 Tage | 1-4 Wochen |
Participantsdifferent | Based on research question | 1-5 | 10-30 | 1-6 |
Formatdifferent | Async | Workshop + async | Async | Async |
Outputdifferent | Findability Metrics, Path Analysis, Revised IA | VC-check note, Go/sharpen/park decision, Risk and assumption list, Next validation step | Click Heatmap, Success Rate, Design Recommendations | Experiment results, Decision log, Learning summary |
Tagsno overlap | Information architectureNavigationFindability | StartupValidationCompetition | UXNavigationFindabilityValidation | ExperimentsGrowthAnalyticsValidation |



