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Criterion
Paper illustration of a branching category tree with a highlighted search path and possible dead ends.
UX Research
Tree Testing
Paper illustration of Experiment Canvas with a method-specific labelled workspace.
Product Discovery
Experiment Canvas
First-click Testing method illustration showing its working structure
UX Research
First-click Testing
Paper illustration of a Test Card with four fields for hypothesis, test, metric, and success threshold.
Product Discovery
Test Card
Purposedifferent
When a navigation exists but search paths still fail, tree testing checks findability without visual distraction. The method shows whether labels, levels, and paths really lead to the intended destination.When experiments become unreadable after the fact, it arranges hypothesis, signal, and learning goal on a single canvas. It separates problem, assumption, solution, and evidence. The result is captured as a Completed Experiment Canvas and a Success Metric.When users immediately turn the wrong way on a screen or wireframe, first click testing checks initial orientation at high speed. The first click shows early whether expectation, labeling, and wayfinding fit together.The Test Card turns a critical assumption into a testable claim and specifies in advance which result counts as success.
Complexitydifferent
MediumLowLowLow
Timedifferent
1-2 Tage30-60 min1-2 Tage20-35 min
Participantsdifferent
Based on research question1-510-301-5
Formatdifferent
AsyncWorkshop + asyncAsyncWorkshop + async
Outputdifferent
Findability Metrics, Path Analysis, Revised IACompleted Experiment Canvas, Success MetricClick Heatmap, Success Rate, Design RecommendationsTest Card with a pre-set threshold
Tagsno overlap
Information architectureNavigationFindability
ExperimentsValidationDiscoveryHypothesis
UXNavigationFindabilityValidation
ExperimentsValidationDiscoveryHypothesis
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