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| Criterion | ![]() UX Research Tree Testing | ![]() UX Research Empathy Mapping | ![]() Domain Modeling EventStorming | ![]() UX Research First-click Testing |
|---|---|---|---|---|
Purposedifferent | When a navigation exists but search paths still fail, tree testing checks findability without visual distraction. The method shows whether labels, levels, and paths really lead to the intended destination. | When a lot is assumed about a target group but little is seen jointly, empathy mapping makes knowledge and gaps directly comparable. The picture also shows which assumptions hold up and where evidence is missing. | When a domain consists of many events, rules, and states, it creates a shared modeling space for the team. It bundles language, flows, and boundaries before domain knowledge fragments into siloed views. | When users immediately turn the wrong way on a screen or wireframe, first click testing checks initial orientation at high speed. The first click shows early whether expectation, labeling, and wayfinding fit together. |
Complexitydifferent | Medium | Low | Medium | Low |
Timedifferent | 1-2 Tage | 30–60 min | 2-8 h | 1-2 Tage |
Participantsdifferent | Based on research question | 4-8 | 5-12 | 10-30 |
Formatdifferent | Async | Workshop | Workshop | Async |
Outputdifferent | Findability Metrics, Path Analysis, Revised IA | Empathy Map, Assumptions List, Research Gaps | Event Timeline, Ubiquitous Language, Boundaries, Open Questions | Click Heatmap, Success Rate, Design Recommendations |
Tagsno overlap | Information architectureNavigationFindability | SynthesisQualitativeWorkshop | Domain-Driven DesignEventsDiscoveryWorkshop | UXNavigationFindabilityValidation |



