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Criterion
Paper illustration of a branching category tree with a highlighted search path and possible dead ends.
UX Research
Tree Testing
Paper illustration of shared options, independently placed voting dots, and a highlighted shortlist.
Facilitation
Dot Voting
Paper illustration of a participant using a prototype while an observer takes notes beside a highlighted usability issue.
UX Research
Usability Testing
First-click Testing method illustration showing its working structure
UX Research
First-click Testing
Purposedifferent
When a navigation exists but search paths still fail, tree testing checks findability without visual distraction. The method shows whether labels, levels, and paths really lead to the intended destination.When a workshop has produced too many options and the group needs to condense quickly, dot voting makes preferences visible in a short time. It bundles individual votes into a solid signal for the next selection.When a product is built but people get stuck on tasks, usability testing shows the friction at concrete points. Observed use instead of self-report makes visible where orientation, understanding, or interaction breaks down.When users immediately turn the wrong way on a screen or wireframe, first click testing checks initial orientation at high speed. The first click shows early whether expectation, labeling, and wayfinding fit together.
Complexitydifferent
MediumLowMediumLow
Timedifferent
1-2 Tage5-15 min1-2 h je Session1-2 Tage
Participantsdifferent
Based on research question3-20Based on research question10-30
Formatdifferent
AsyncWorkshopWorkshop + asyncAsync
Outputdifferent
Findability Metrics, Path Analysis, Revised IARanked list, Consensus signal, ShortlistUsability Issues, Severity List, RecommendationsClick Heatmap, Success Rate, Design Recommendations
Tagsno overlap
Information architectureNavigationFindability
FacilitationVotingConsensusPrioritization
ValidationUXPrototype
UXNavigationFindabilityValidation
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