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| Criterion | ![]() UX Research Tree Testing | ![]() Innovation Design Charrette | ![]() Innovation Rapid Ideation | ![]() Innovation Starbursting |
|---|---|---|---|---|
Purposedifferent | When a navigation exists but search paths still fail, tree testing checks findability without visual distraction. The method shows whether labels, levels, and paths really lead to the intended destination. | In a tightly timed design process with many participants, the method pools several lines of thinking in a short time. It brings parallel design energy without letting the discussion tip into endless coordination. This quickly produces solid directions for architecture or space. | When a decision needs to be prepared quickly, the method generates many solution-close variants in a short time. It deliberately relies on pace to undercut self-censorship and perfectionism. This quickly produces a usable field for prioritization and further work. | Helps clarify ideas, open questions, and testable next steps in concrete terms. It opens the thinking space, collects ideas, and leads to testable options. The result is captured as a star-shaped question map, question list, and assumption list. |
Complexitydifferent | Medium | Medium | Low | Low |
Timedifferent | 1-2 Tage | Halber Tag bis mehrere Tage | 5-20 min | 30-60 min |
Participantsdifferent | Based on research question | 10-50 | 1-20 | 3-10 |
Formatdifferent | Async | Workshop | Workshop + async | Workshop + async |
Outputdifferent | Findability Metrics, Path Analysis, Revised IA | Sketches and Concepts, Consolidated Solution Sketch, Prioritized Direction | Ideenpool, Roh-Shortlist, Cluster | Star-Shaped Question Map, Question List, Assumption List |
Tagsno overlap | Information architectureNavigationFindability | BrainstormingWorkshopCollaborationIdeation | BrainstormingIdeationDivergenceSpeed | BrainstormingIdeationWorkshopDiscovery |



