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| Criterion | ![]() UX Research Tree Testing | ![]() Decision Making Decision Tree | ![]() Product Discovery MVP Test Matrix | ![]() Product Discovery Learning Card |
|---|---|---|---|---|
Purposedifferent | When a navigation exists but search paths still fail, tree testing checks findability without visual distraction. The method shows whether labels, levels, and paths really lead to the intended destination. | For decisions with follow-on paths and dependencies, a linear comparison is often not enough. A Decision Tree shows how options branch under conditions and which consequences hang on each branch. | When several minimal variants compete to answer the same question, it makes comparing and choosing between them cleaner. It separates problem, assumption, solution, and evidence. The result is captured as a Test Matrix and a Test Plan. | The Learning Card connects traceable test results to a reasoned next action while keeping the limits of the insight visible. |
Complexitydifferent | Medium | Medium | Medium | Low |
Timedifferent | 1-2 Tage | 30-90 min | 45-75 min | 25-40 min |
Participantsdifferent | Based on research question | 1-6 | 2-8 | 1-5 |
Formatdifferent | Async | Workshop + async | Workshop | Workshop + async |
Outputdifferent | Findability Metrics, Path Analysis, Revised IA | Decision Tree, Option Map, Assumption List | Test Matrix, Test Plan | Learning Card with evidence and next action |
Tagsno overlap | Information architectureNavigationFindability | DecisionTreeOptions | ExperimentsValidationDiscoveryOptions | ExperimentsValidationDiscoveryLearning |



